Про просьбе игроков на серверах №1, №2 был установлен плагин Grenade_control
Плагин запрещает покупать более (X) количество гранат за один раунд.
При попытке купить более 2 гранат любого типа игрок получи предупреждение, после повторной попытке
игрок получит наказание, затем игрок будет убит.
Plugin Grenade_control
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Автор темы - Администраторы
- Сообщений: 120
- Зарегистрирован: 22 янв 2015, 15:31
- STEAM_ID:
- Благодарил (а): 32 раза
- Поблагодарили: 16 раза
- Контактная информация:
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- Главные модераторы
- Сообщений: 2
- Зарегистрирован: 14 фев 2017, 18:44
- STEAM_ID:
Re: Plugin Grenade_control
Настройки в файле addons/amxx/configs/ "grenade_control.cfg"
mp_grencontrol // enable/disable plugin
mp_grencontrol_maxfb // number of FB's allowed per round
mp_grencontrol_maxhe // number of HE's allowed per round
mp_grencontrol_maxsg // number of SG's allowed per round
mp_grencontrol_warn // number of warnings before punishment
mp_grencontrol_damage // Slap them for x damage after max warnings
mp_grencontrol <1|0> -- 1) Плагин ВКЛ; 2) Плагин ВЫКЛ
mp_grencontrol_maxfb <значение> -- Слколько слеп за раунд
mp_grencontrol_maxhe <значение> -- Сколько грен за раунд
mp_grencontrol_maxsg <значение> -- сколько смоук за раунд
mp_grencontrol_warn <значение> -- Сколько предупреждений перед наказанием
mp_grencontrol_damage <значение> -- На сколько HP слепать при игнорировании предупреждений
Источник: https://forums.alliedmods.net/showthread.php?t=868
mp_grencontrol // enable/disable plugin
mp_grencontrol_maxfb // number of FB's allowed per round
mp_grencontrol_maxhe // number of HE's allowed per round
mp_grencontrol_maxsg // number of SG's allowed per round
mp_grencontrol_warn // number of warnings before punishment
mp_grencontrol_damage // Slap them for x damage after max warnings
mp_grencontrol <1|0> -- 1) Плагин ВКЛ; 2) Плагин ВЫКЛ
mp_grencontrol_maxfb <значение> -- Слколько слеп за раунд
mp_grencontrol_maxhe <значение> -- Сколько грен за раунд
mp_grencontrol_maxsg <значение> -- сколько смоук за раунд
mp_grencontrol_warn <значение> -- Сколько предупреждений перед наказанием
mp_grencontrol_damage <значение> -- На сколько HP слепать при игнорировании предупреждений
Код: Выбрать все
Источник: https://forums.alliedmods.net/showthread.php?t=868
-
Автор темы - Администраторы
- Сообщений: 120
- Зарегистрирован: 22 янв 2015, 15:31
- STEAM_ID:
- Благодарил (а): 32 раза
- Поблагодарили: 16 раза
- Контактная информация:
Re: Plugin Grenade_control
Grenade Spam Punish есть похожий плагин, но данный плагин не тестировался.
Источник: https://forums.alliedmods.net/showthread.php?t=23057
Код: Выбрать все
/*Grenade Spam Punish
*
* by [gOf]-Soul from http://www.gofclan.org
*
* This is a very simple plugin I wrote to control grenade spamming.
* There were a couple different plugins out that would seem to control
* grenade spamming. But they blocked if you would try to buy extra
* grenades. The ones I tried only blocked you from buying them via
* the regular menu. This plugin keeps you from throwing more grenades
* than the allotted number of grenades allowed by the configuration file
*
* The plugin requires that you use the engine module of amxmodx because
* I remove any grenades from the environment that should NOT have been
* thrown. If you do not want to enable the engine module you can remove
* the requirement by removing the remove_entity(greindex) line at the
* bottom of the script.
*
* Config Flags
* -----------------------------------------------------------------------------
* cvar : mp_grenspampunish
* description: cvar that determins if the grenade spam punish plugin is
* enabled possible values are 1 and 0. To enable the plugin
* set it to 1 to disable the plugin just set it to 0.
* default : 1 (enabled)
*
* cvar : mp_grenspampunish_maxflash
* description: Maximum number of flash bangs allowed to be thrown per round
* default : 2
*
* cvar : mp_grenspampunish_maxhe
* description: Maximum number of he grenades allowed to be thrown per round
* default : 1
*
* cvar : mp_grenspampunish_maxsmoke
* description: Maximum number of smoke grenades allowed to be thrown per round
* default : 1
*
* cvar : mp_grenspampunish_damage
* description: Amount of damage to inflict if someone violates the spam plugin
* Damage of 100 will automatically kill them. The plugin uses the
* user_slap to inflict the damage
* default : 100
*
*
* To load settings for a certain map then place them into the map specific
* config files i.e. amxmodx/configs/maps/de_dust.cfg
*
* -----------------------------------------------------------------------------
*
* **************
* * CHANGE LOG *
* **************
* v1.4
* -Changed Array Declaration to get rid of out of bound error for
* the grencount array
*
* v1.3
* -Took out cstrike reference
* -Code cleanup (thanks to vittu)
*
* v1.2
* -Removed the config file. Place configuration directly into amxx.cfg
* -For map specific configs use the map specific config features provided
* by AmxModx
* -Updated for pcvars - requires 1.70 and higher to use
* -Updated to more dependable register_logevent("funcNewRound", 2, "1=Round_Start")
* instead of ResetHud event
* -Fixed bug of not clearing number of throws when a person joins the server
* caused someone to get punished on first throw
*
* v1.1
* -Updated the plugin to not write the grenade count information
* to the vault. Just used a global variable
*
* -Added map specific grenade counts so that you could specify higher
* grenade throw limits for certain maps like fy_pool_day
*
*/
#include <amxmodx>
#include <amxmisc>
#include <engine>
#define PLUGIN "Grenade Spam Punish"
#define VERSION "1.4"
#define AUTHOR "[gOf]-Soul"
new grencount[33][3]
//new currentMap[64]
new p_grenspampunish
new p_grenspampunish_maxflash
new p_grenspampunish_maxhe
new p_grenspampunish_maxsmoke
new p_grenspampunish_damage
public plugin_init(){
register_plugin(PLUGIN , VERSION , AUTHOR )
register_logevent("funcNewRound", 2, "1=Round_Start")
p_grenspampunish=register_cvar("mp_grenspampunish","1") // enable/disable plugin
p_grenspampunish_maxflash=register_cvar("mp_grenspampunish_maxflash","2") // number of FB's allowed per round
p_grenspampunish_maxhe=register_cvar("mp_grenspampunish_maxhe","1") // number of HE's allowed per round
p_grenspampunish_maxsmoke = register_cvar("mp_grenspampunish_maxsmoke","1") // number of SG's allowed per round
p_grenspampunish_damage = register_cvar("mp_grenspampunish_damage","100") // health to remove upon punishment
//new configsdir[128]
//get_configsdir(configsdir, 127)
//server_cmd("exec %s/amxx.cfg", configsdir)
//new currmap[128]
//get_mapname(currmap,127)
//server_cmd("exec %s/maps/%s.cfg",configsdir, currmap)
return PLUGIN_CONTINUE
}
public client_putinserver(id){
//reset he grenades count
grencount[id][0] = 0
//reset smoke grenades count
grencount[id][1] = 0
//reset flash grenades count
grencount[id][2] = 0
}
public funcNewRound() {
if ( !get_pcvar_num(p_grenspampunish) )
return PLUGIN_CONTINUE
new players[32], numPlayerCount, idxPlayer
get_players(players, numPlayerCount)
for(idxPlayer = 0; idxPlayer < numPlayerCount; idxPlayer++)
{
//reset he grenades count
grencount[players[idxPlayer]][0] = 0
//reset smoke grenades count
grencount[players[idxPlayer]][1] = 0
//reset flash grenades count
grencount[players[idxPlayer]][2] = 0
}
return PLUGIN_CONTINUE
}
public grenade_throw( index , greindex , wId ){
if ( !get_pcvar_num(p_grenspampunish) )
return PLUGIN_CONTINUE
new punishlevel,grencountindex
new playername[32],greName[32]
get_user_name(index, playername, 32)
//Example of a switch statement
switch (wId)
{
case CSW_HEGRENADE:
{
copy(greName,31,"HE Grenades")
punishlevel = get_pcvar_num(p_grenspampunish_maxhe)
grencountindex = 0
}
case CSW_SMOKEGRENADE:
{
copy(greName,31,"Smoke Grenades")
punishlevel = get_pcvar_num(p_grenspampunish_maxsmoke)
grencountindex = 1
}
case CSW_FLASHBANG:
{
copy(greName,31,"Flash Grenades")
punishlevel = get_pcvar_num(p_grenspampunish_maxflash)
grencountindex = 2
}
}
grencount[index][grencountindex]=grencount[index][grencountindex]+1
if (punishlevel < grencount[index][grencountindex]){
client_print(index ,print_chat,"You have exceeded the maximum number of %s that you can throw.",greName)
client_print(index ,print_chat,"You are only allowed %d %s per round.",punishlevel,greName)
user_slap(index, get_pcvar_num(p_grenspampunish_damage))
remove_entity(greindex)
//set_hudmessage (r, g, b, x, y, effects, fxtime, holdtime, fadeintime, fadeouttime, channel=4 )
set_hudmessage(255 ,0 ,0 ,-1.0 ,0.32 ,0 ,6.0 ,10.0,1.0,1.0,4 )
show_hudmessage(0,"%s was punished because they were grenade spamming", playername)
}
return PLUGIN_CONTINUE
}
Источник: https://forums.alliedmods.net/showthread.php?t=23057
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